Friday, October 6, 2017

mazes - Deusovi Honeypot


Looks like the community has spoken.


With a heavy heart (as if), I have trapped @Deusovi behind a never repeating, fractally recursive, infinite, unsolvable labyrinth. To keep him busy, I added a couple of teleports.


enter image description here


The green part of the maze contains a copy of the maze, scaled down so that it exactly fits.


A teleport is connected to every teleport of the same size. And yes. A scaled down "big teleport" is exactly the same size as a "small teleport".


Fun facts about this puzzle:




  • The angle of the scaled-down copy is an irrational part of π, so the angle will never repeat.

  • There are almost no dead ends. There are infinitely many distinct infinitely long mistake paths.

  • There is no solution.

  • .. OR IS THERE?

  • ..No.

  • Seriously. Don't try to solve this puzzle.

  • Unless you are Deusovi, of course.



Answer




For full meta effect, I should beat Deusovi to the answer before he sees this puzzle ... :->



This puzzle can actually be analysed quite rigorously ...


annotated image


Let An,Bn,Cn,Xn,Yn,Zn be the six entrances/exits to the nth largest triangle. Thus, in this image, the labelled gaps are A1,X1, etc. and the gaps on the green triangle are A2,X2, etc. Because the maze is fractal, n can range from 1 to infinity.




  • Entering the nth largest triangle at Bn or Cn is equivalent, since the two are connected by the maze. Via the small teleport circles, they're also connected to An and Xn+1 and Zn+1, and to Yn+1. Via the large teleport circles within the (n+1)th largest triangle, they're also connected to Xn+1 and Yn+1, Zn+1 and Cn+2, and An+2 and Bn+2 (see second image below - note that both images can be clicked for full-size versions).


    routes 1





  • Entering the nth largest triangle at Xn or Yn is equivalent, since the two are connected by the maze. Via the large teleport circles, they're also connected to Zn and Cn+1, and to An+1 and Bn+1.


    routes 2




Summarising: we can get from the A,B,C entrances in one triangle to the X,Y,Z ones in the next smallest triangle, and vice versa. Deusovi starts off with access to A1,B1,C1, so he can reach the entrances/exits A2n+1,B2n+1,C2n+1 and X2n,Y2n,Z2n for all n, but - crucially - he cannot reach X1,Y1,Z1. So your design is excellent and he is doomed to wander forever. Have an upvote!


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